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The Life of Death

My first full game, this started out as a single-screen tester game and ended up as a mammoth project! The storyline revolves around Death, the anthropomorphic personification that is, beginning to lose sleep (yup, that's right - Death sleeps!). A mysterious figure appears with a suggestion to help Death, but as the story progresses we find that Death's past is not as simple as it seemed... nor has everyone who knew of him in his early days forgotten about the vast power he can control...

Progress

These are all approximate figures because while I have the overall basic storyline figured out already, many fine details might be added or changed. I also have delusions of making this the biggest RON game to date, so my 50 screen estimate may not be too accurate either... (There are 19 playable screens as of 2nd May 2007.)

Screenshots

** NEW ** - Comparative screenshots (improved graphics in version 1.2)

Latest demo (version 1.2 - uploaded on 4th May 207)

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